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Saturday 13 October 2012

Cartoon Characters Part 1 Modelling: Legs

I've finally completed the legs part of the character modelling and it's great to see it all together so far! Even though it took a very long time to complete I think I am understanding how it builds up to form these complex body parts with only a few tools but how to not have too much geometry at the same time.

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Without smooth.


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With smooth.

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